Difference between revisions of "Zharudjr"

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Zharudjr is the hammock of dry-land that the [[Orcs]] built their main camp on within the [[Val'mordja Hills]]. The use of Zharudjr has changed in recent years, as the camp has become less used, and primarily only in winter. During the summer, it is said that no one can find the Orcs, though presumably they are elsewhere in the Omgi Ztehh.
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Zharudjr was the hammock of dry-land that the [[Orcs]] built their main camp on within the [[Val'mordja Hills]]. The use of Zharudjr declined in the past few decades, as the camp became less used, and primarily only in winter, until the Schism of the Orcs.
  
Explorers visiting the camp report that the soil that the camp was built on is soft and wet, and therefore the buildings within the camp are not massive structures, but rather one storey bungalows with a sturdy floor, and thick, mud packed walls.  The buildings are not beautiful, but they are solid, which was the tribes' intent.  There are also merchant stalls, which are simple structures that a few members of the tribes use to display and sell their wares.   
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Explorers visiting the camp used to report that the soil that the camp was built on was soft and wet, and therefore the buildings within the camp were not massive structures, but rather one story bungalows with a sturdy floor, and thick, mud packed walls.  The buildings were not beautiful, but they were solid, which was the tribes' intent.  There were also merchant stalls, which were simple structures that a few members of the tribes used to display and sell their wares.   
  
The Orc encampment also has a large hill in it's center with a fire placed on top.  Aside from being conventional and keeping their fire away from any possible flooding, this mound has become a place for meetings and a place of ceremony.  The encampment is always well guarded, with a main gate to the North and South, and a naturally gated perimeter encircling it.
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The Orc encampment also had a large hill in it's center with a fire placed on top.  Aside from being conventional and keeping their fire away from any possible flooding, this mound was a place for meetings and a place of ceremony.  The encampment was always well guarded, with a main gate to the North and South, and a naturally gated perimeter encircling it.
  
This encampment houses a multitude of tribes and is also the home of honored Thrask Elder of Lethe and his mythical onims. Surrounded by a stone wall and accessible only through large wooden gates, this encampment is as proud a feat of construction as the harried tribes of Orcs have time to construct. Not only the largest encampment of Orcs, Zharudjr still serves as the gathering place for the tribal Elders and pronouncement of Onims, as well as the location for the right of passage for all would be orcs.
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This encampment housed a multitude of tribes, and was also the home of honored [[Thrask]], Elder of Lethe and his mythical onims. Surrounded by a stone wall and accessible only through large wooden gates, this encampment was as proud a feat of construction as the harried tribes of Orcs had time to construct. Not only the largest encampment of Orcs, Zharudjr served as the gathering place for the tribal Elders and pronouncement of Onims, as well as the location for the right of passage for all would be orcs, until [[Val'Mahkor]] took it's place.
  
The main encampment is also often filled with crafters each winter, that offer a variety of wares to any tribe member that seeks to barter or purchase their goods. Few outside of the orcish tribes have ever been fortunate enough to see the splendor that is Zharudjr, but it leaves one with a sense of struggle and determination as the Orcs seek to maintain their way of life in the face of nearly insurmountable odds.
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The main encampment was also often filled with crafters each winter, that offered a variety of wares to any tribe member that seeks to barter or purchase their goods. Few outside of the Orcish tribes had ever been fortunate enough to see the splendor that is Zharudjr, but it left one with a sense of struggle and determination as the Orcs sought to maintain their way of life in the face of nearly insurmountable odds, as they still do to this day.

Latest revision as of 18:01, 30 August 2015

Zharudjr was the hammock of dry-land that the Orcs built their main camp on within the Val'mordja Hills. The use of Zharudjr declined in the past few decades, as the camp became less used, and primarily only in winter, until the Schism of the Orcs.

Explorers visiting the camp used to report that the soil that the camp was built on was soft and wet, and therefore the buildings within the camp were not massive structures, but rather one story bungalows with a sturdy floor, and thick, mud packed walls. The buildings were not beautiful, but they were solid, which was the tribes' intent. There were also merchant stalls, which were simple structures that a few members of the tribes used to display and sell their wares.

The Orc encampment also had a large hill in it's center with a fire placed on top. Aside from being conventional and keeping their fire away from any possible flooding, this mound was a place for meetings and a place of ceremony. The encampment was always well guarded, with a main gate to the North and South, and a naturally gated perimeter encircling it.

This encampment housed a multitude of tribes, and was also the home of honored Thrask, Elder of Lethe and his mythical onims. Surrounded by a stone wall and accessible only through large wooden gates, this encampment was as proud a feat of construction as the harried tribes of Orcs had time to construct. Not only the largest encampment of Orcs, Zharudjr served as the gathering place for the tribal Elders and pronouncement of Onims, as well as the location for the right of passage for all would be orcs, until Val'Mahkor took it's place.

The main encampment was also often filled with crafters each winter, that offered a variety of wares to any tribe member that seeks to barter or purchase their goods. Few outside of the Orcish tribes had ever been fortunate enough to see the splendor that is Zharudjr, but it left one with a sense of struggle and determination as the Orcs sought to maintain their way of life in the face of nearly insurmountable odds, as they still do to this day.

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